![]() Do you sell your two silk now to get the best price, or do you hold out and hope to collect more so you can get that nice, juicy five-card bonus token? The more goods you sell at once, the better bonus you'll get. But conflicting with this "SELL NOW" mentality are the stacks of bonus tokens. The value on the money tokens goes down as more and more goods are sold, so you want to sell quickly to get the best price. If you decide to sell, you'll discard all the goods of a certain type and be rewarded with tokens representing money. To get goods, you can either trade cards with the market or take a card from the market without giving anything up. On your turn, you're presented with a deceptively simple choice: get new goods or sell the goods you already have. A central market of five more goods cards is dealt to the middle of the table. It's a snap to teach, it plays in about 30 minutes, and it's interactive in the best of ways.Īt the beginning of the game, both players are dealt a hand of cards representing various goods-spice, silk, leather, etc.-and camels, which aren't goods but can be used in trades. Atop the pantheon of two-player games sits the storied "couples game," and Jaipur, a game about trading goods in India, is perhaps the perfect realization of the form. And unless your significant other is as much of an uber-gamer as you are, you'll need to pull out something less intimidating than Terra Mystica when you want to get a game in. The best gaming partner you have access to might just be your real-life partner. This turns the process of card collection into a puzzle of its own, as you don't want to expose powerful cards that you want (or cards you want to deny your opponent) until you're in a place to snap them up. #Two person card games full#While the full 7 Wonders uses card drafting to make these same mechanisms work, Duel relies on drawing from specific geometrical card arrangements, such as a pyramid in which every other row of cards is face down and certain cards are only available once the cards below them are removed. (A clever military track across the top of the game spaces uses a "push-pull" mechanism between players to track military supremacy move the shield pawn all the way into the opponent's base and the game ends immediately.) Along the way, you'll build your personal set of wonders to provide powerful bonuses, more resources, and occasionally additional turns. You win the game in one of three ways: victory points, military invasion, or complete scientific dominance. On every turn, spread across three "ages," you select an available card from the table in front of you and either build it with resources, discard it for money, or use it to build one of the game's titular "wonders." Building cards gives you wood, stone, glass, bricks, parchment, scientific achievements, military power, or luscious, unadulterated victory points. Game details Designers: Antoine Bauza and Bruno Cathalaħ Wonders Duel, a two-player version of the modern classic 7 Wonders, retools the civ-building-with-cards mechanism of the bigger game into something quick, tense, and interesting from turn one. Note: Ars Technica may earn compensation for sales from links on this post through affiliate programs. If your favorite game didn't make the cut (and with the endless list of great two-player games, it may not have), share your picks with us in the comments. So we're sticking with two-player-only games for this list (including one that has recently added support for other player counts). While most board games accommodate two players-many quite well-we've found that the best two-player experiences are often those built from the ground up for duos. The games below are new-player-friendly card and board games (sorry, we're not tackling miniatures or wargames today) that can be played in an hour or less. Or maybe you don't have a group-all you need to play these games is one other willing (or kinda-sorta willing) partner. Of course, you don't have to be romantically linked to your gaming partner to enjoy these titles our recommendations are perfect for any time your group is running behind and you only have one other person to push some cubes with. "What tabletop games are best for couples?" is a question we get all the time here at Ars Cardboard, and today we're answering (again) by reprising our 2016 two-player guide with fresh new picks. If you're anything like us, Valentine's Day brings to mind iconic images of candlelit dinners, boxes of chocolate, roses, and, of course, board games. ![]()
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